Fallout 4

Сезонка подорожает на 10 бачей с 1 Марта. Торопись, Фоллаутбой
+ вот по допам
Automatron
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Price: £7.99/$9.99
Release: March 2016

The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun. Even customize their paint schemes and choose their voices!

Wasteland Workshop

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Price: £3.99/$4.99
Release: April 2016

With the Wasteland Workshop, design and set cages to capture live creatures – from raiders to Deathclaws! Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixi tube lighting, letter kits, taxidermy and more!

Far Harbor
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  • Price: £19.99/$24.99
  • Release: May 2016

A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.
 
Блин, уже даже не знаю, покупать сезонный пропуск или нет. С одной стороны, Беседка скатила фоллач до уровня опенворлд-шутана и за это ее не хочется поддерживать рублем. С другой стороны - это качественный опенворлд-шутан, ценник на дополнения скоро вырастет и коммерчески проект уже можно считать успешным. Можно было бы конечно качать с торрентов репачки с новыми DLC, но у меня уже есть лицензия основной игры и не хочется парить себе мозг с скачиванием новых версий и переустановкой игры. Сложный выбор :).
Несколько дней назад на PC вышел новый бета-патч:
Fallout 4 1.4.124 Beta Update - February 22, 2016

New Features
  • Support for add-ons
  • Additional art customization added to Workshop:
  • Super Mutant clutter including meat totems, meat bags and meat cart
  • Raider clutter including raider poles, cages and tents
  • Abstract and portrait paintings
  • Variety of new signs
  • More metal and wood doors variants
Fixes
  • General stability and performance improvements
  • During "Getting a Clue" quest, Kellogg's desk will remain a working container
  • During "Rocket's Red Glare", resolved issue where companions could not be dismissed after completing the quest
  • Fixed an issue with "Kremvh's Tooth" quest item not spawning properly
  • Settlements under attack will now display an updated message with the results of the attack if player does not respond
  • Fixed an issue with screen effects not clearing away properly after using a scope
  • Fixed an issue with trying to sprint while in third person with a minigun equipped
  • Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
  • The Scrounger perk now includes additional common ammo types
  • Fixed an issue where Calvin Whitaker would disappear in Vault 81
  • Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
  • Fixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properly
  • Fixed an issue with key cards not spawning correctly in Vault 75
  • Fixed an issue where enemies would stop spawning during "Airship Down"
  • Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
  • Fixed an issue with the autosave counter getting incorrectly reset
  • Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
  • Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
  • Fixed issue where exiting workbenches would cause third person to stop working properly
  • The Scribe can now be assigned consecutive settlements properly
  • Fixed issue with duplicating scraps shipments
  • Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
  • Fixed issue with the quicksave and autosave message persisting through loading screens
  • Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
  • Fixed an issue with loading save with a placed object in water, not properly floating
Потестил его немного, в целом производительность значительно улучшилась, в особенности снизилось число фпс-дропов в помещениях с дымом/туманом. Самый маленький фпс, который я там наблюдал был где-то в районе 35. На самих Пустошах количество фпс теперь нередко держится в районе 60 кадров. В этом плане они молодцы. Надеюсь будут продолжать в том же духе
 
Здорово, но подожду ремастера на PS5 со всеми плюшками на пол цены :pigeon:
 
Последний патч на ПС4 скорость загрузки поломал и скорость сохранения, ФПС проседает на пип-бое. Народ был вынужден снести игру и откатиться на предыдущую версию.
 
Лол ...значит игра true bethesda experience, так и должно быть :)
Надеюсь хоть лагает как положено, если не лагает значит подделкаа не патч !
 
На PC вместе с новым бета-обновлением добавили режим выживания. Ну и конечно же пофиксили некоторые баги и чуток улучшили производительность.
Fallout 4 1.5 Survival Beta
We’re excited to announce that overhauled Survival Difficulty is now available for beta testing on Steam. This update will be available on consoles next month. Also, there are additional fix notes related to this update.

Tell us what you think of the new Survival mode at our forums[community.bethesda.net].

New Features
New Survival difficulty
  • Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more.
  • Characters set to Survival difficulty appear under their own Character Selection filter
  • Survival difficulty characters are not backward compatible with the 1.4 version of Fallout 4. If you opt out of the Beta, do not use Survival character saved games.

Fixes
  • General stability and performance improvements
  • Fixed rare crash related to reloading a save that relies on Automatron
  • Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
  • Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
  • Fixed issue with Ada not properly traveling to an assigned settlement
  • Robots can now be assigned as settlement vendors
  • Fixed issue with "Appropriation" where blueprints would not appear properly if the container had already been looted prior to getting the quest
  • In "Nuclear Option," entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
  • Fixed distance check with Robotics Expert perk

http://steamcommunity.com/games/377160/announcements/detail/887580451728708740
 
Моды добрались и до консолей
ХВ1 - Май
ПС4 - Июнь
 
ДЛЦешечка Far Harbor

19 Мая
 
Последнее редактирование:
Наконец-то что-то достойное внимания, а не очередное ДЛЦ-вариация на тему майнкрафта. Будет повод вернуться в игру. В New Vegas сразу же возникало желание перепройти игру с другой концовкой, что-то изменить в судьбе того или иного поселения, а в 4-ке такого желания нет, ибо знаешь, что нифига толком не изменится и даже ролик в концовке только будет содержать пару новых кадров.
 
Завтра выходит ДЛЦ
Вот новый ролик
 
  • +1
Реакции: x0m
Вот как использовать моды на ХВ1
 
Еще 3 DLC вроде как должны выйти для игры: Nuka World, Contraptions и Vault-Tec Workshop.
Nuka World уже в августе.
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Contraptions allows players to build elaborate Rube Goldberg-type machines. You won't need to wait long to get tinkering, since it's out next week. According to Bethesda, "With Fallout 4 Contraptions, use conveyer belts, scaffolding kits, track kits, even logic gates to construct crazy and complex gadgets to improve your Wasteland settlements. The Contraptions Workshop also includes all-new features like elevators, greenhouse kits, warehouse kits, fireworks, armor racks and more!"

Vault-Tec Workshop will allow players to conduct their own experiments, and is out in July. Here's how Bethesda describes the Vault-Tec Workshop: "Create a massive Vault and attract new Dwellers using pre-war industrial kits complete with retro-nostalgic furniture, lighting, and art. Even change and customize the look of your inhabitants with new barbershops and cosmetic surgery stations. And like every good Overseer, run Vault-Tec approved experiments on your Dwellers to learn what makes an ideal citizen."

Nuka World opens up an entirely new area, much like the recent Far Harbor DLC, but this time you'll be exploring a new open region, with new quests, focused on town set within the ruins of a Nuka-cola theme park. Nuka World is slated for release this August. It will be the final Fallout 4 DLC.
 
30 Августа
 
Аж целый час нового ДЛЦ от разрабов
 
Важное объявление от разработчика для всех обладателей ПС4
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Вложения

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Mod support and 4K coming to Skyrim and Fallout 4 on PS4
We’re excited to announce that mod support is coming to PlayStation 4 for both Skyrim Special Edition and Fallout 4. Additionally, we’ll also be supporting the new PlayStation 4 Pro with both titles.

Skyrim will have these features when it launches on October 28. The new power of the PlayStation 4 Pro has allowed us to make Skyrim render in native 4k, and it looks better than ever. Here are some screens to show you just how great it looks.

Mod support will come to Skyrim first. We and Sony have worked hard to make this possible. Mods on PlayStation 4 will allow you to modify and create your own content by using our Creation Kit available here. You will not be able to upload external assets with your PlayStation 4 mods, but you will be able to use any assets that come with the game, as most mods do. By creating a Bethesda.net account, you’ll be able to browse and try mods right from within the game. We are excited finally to get modding to our PlayStation fans who have supported us for so long. Modding has been an important part of our games for over 10 years, and we hope to do even more in the coming year for all our players, regardless of platform.

After the work is complete on Skyrim, we’ll be updating Fallout 4 for both mods and PS4 Pro. We expect Fallout 4 to take advantage of the PS4 Pro in 4k along with enhanced lighting and graphics features.

Thanks again for all your support. We can’t wait to hear about your new adventures.
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https://bethesda.net/#en/events/game...2016/10/04/221
 
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