gera
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- 19 Мар 2006
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The fact is, the PS3 version is what's in development right now, and the team is working to specialise that version to the very best of the PS3's abilities. After that, we'll do the 360 port and optimize it to that particular hardware. There will be no decrease in quality as a result of the game appearing across two platforms.
Похоже на камень в огород ПС3,вот уж действительно странно слышать такое от даже независмого разработчика которому особенно важен размер носителя, для таких немало ''весящих'' игр как JRPGBlu-Ray's additional storage capacity doesn't matter as much as the strength of the hardware itself. In the past, we could only create really high-quality cinematics as prerendered CG. But now, we can move that high-quality CG into realtime. We can portray large monsters and expansive, lush environments. So, the hardware is definitely a key element in the progression of the presentation quality.
Получаетсо фраза ''одного блюрея недостаточно что бы сделать хорошую консоль'' не так и нелепа как думал я и многие другие в недалёком прошлом