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Fallout 4 DF Face-off:
Консольки еле тянут в 1080p, обсираясь по очереди то тут, то там, PC получше, но не "технический шедевр" конечно. Беседка, давай-ка лучше оптимизируй свои игры!
Консольки еле тянут в 1080p, обсираясь по очереди то тут, то там, PC получше, но не "технический шедевр" конечно. Беседка, давай-ка лучше оптимизируй свои игры!
http://www.eurogamer.net/articles/digitalfoundry-2015-fallout-4-face-offFallout 4 - the Digital Foundry verdict
Overall, while visuals on all three formats are closely matched at a micro level, PC's broader draw distances, higher shadow quality and more refined god rays set it apart, while the ability to run at custom resolutions and higher frame-rates clearly improves the overall experience. As for PS4 and Xbox One, parity is achieved at just about every visual setting; from the native 1080p image, to texture quality, effects and shadows. Even LOD settings are identical, save for one long-distance shot of Lexington - a one-off example of Xbox One resolving more geometric detail. We cast a wide net out to find any other contrasts, but in every other area, each console is even.
The frame-rate situation on console is disappointing though. Scenarios such as an empty corridor producing a locked 20fps are just one example among many of a title that could really use some thorough optimisation. Fallout 4's stutters and hiccups only add to the trouble here, especially on Xbox One when switching weapons mid-fight. PS4 has its own struggles though, with effects-heavy battles taxing the hardware to a greater degree, despite holding a better frame-rate while traveling the world at large. And of course, our tests can't feasibly factor in the state of play with hundreds of hours on the clock - though we hope that lessons have been learned from Skyrim here.
The game's stability also bears mention. We've suffered numerous crashes on each format; three times on PS4, and twice on PC and Xbox One. Thankfully, the game auto-saves regularly, though in one case our latest save file appeared corrupt on return. Elsewhere, we've been caught several times in an infinite loop of loading screens, having died a split-second after auto-saving. It's the unpredictability in the glitches that adds to the issue - there are variables that will create frustrating situations unique to each player. Technically, it's a disappointing result, but only because there's a high-quality game underneath the technical issues.
In review, Bethesda's ability in world-building is in strong evidence across Fallout 4. The team has put together a ruined cityscape that bubbles with creative flair; a world that's well worth the time and energy to explore, and at a pace of your own choosing. However, a certain tolerance for technical issues is needed to fully enjoy it, especially on console. If you're at all sensitive to frame-rate drops, the PC version comes especially recommended. If only for the performance boost, it's simply the version that lets you get to the game's genuine strengths with the fewest distractions.