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Hi-Fi Rush на PS5 лучше чем на боксе))
PS5 and Series X versions are identical in performance and visuals except for shadow quality curiously, which is at a higher settings quality on PS5 than even the maxed PC shadows setting. Supposedly Series X and PC are both set to the max setting of 5 for shadow quality on Unreal Engine, so it seems like some sort of bug on the PC/Xbox version. They also retested Pentiment on Series X post 120 patch, both consoles now operate at 120 fps with similar small dips in performance. Except for the opening scene, which shows a significant performance difference in favour of Series X. Tom also goes on to state how important it is for MS to ensure issues like these are caught in QA going forward, given the contentiousness around these first party ports to rival platforms. They also go over differences we have seen between platforms across the generation so far.