No Man's Sky

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Официальный трейлер Starfield нового обновления 4.4 Echoes игры:


Пипец до чего разрослась игра.
https://www.nomanssky.com/echoes-update/
 
10 лет игре

View: https://www.youtube.com/watch?v=HPgdHZn3hs0


и патч новый вышел.
4.46 Patch Notes

  • Fixed an issue that could cause the starting Multi-Tool to be green instead of orange.
  • Fixed a rare issue that could allow frigates to attempt to call the player when they were not in a starship.
  • Fixed an issue that caused Multi-Tools to appear too small within the UI.
  • Fixed an issue that caused the Quicksilver Synthesis Companion to be difficult to interact with.
  • Fixed a rare issue that could cause multiple “Current Mission” paths to draw on the Galaxy Map.
  • Fixed an issue that could allow players to summon the Space Anomaly in inappropriate locations.
  • Fixed a number of issues with the Multi-Tool reload animation.
  • Fixed an issue that prevented ByteBeat songs and message module messages from being correctly uploaded as part of a base.
  • A multiplayer status message is now sent when feeding a creature.
  • Upgraded the Havok implementation to 2023.
  • Support has been added for Chinese, Korean, Japanese, Russian and Ukrainian text in multiplayer chat.

  • Fixed an issue that could cause derelict freighters to be inaccessible on Mac.
  • Fixed an issue that prevented terrain manipulation from working correctly on Mac.
  • Fixed an issue affecting performance on Intel-based Macs with AMD graphics chips.
  • Fixed a number of issues related to texture streaming on Mac.

  • Introduced a significant visual improvement to particle rendering on Nintendo Switch.
  • Introduced a number of signification visual improvements and performance optimisations for FSR2 on Switch.
  • Fixed a number of visual issues when taking screenshots in Photo Mode on Switch.

  • Fixed a number of issues with foveated rendering of terrain edits on PSVR2.
  • Improved the latency of eye tracking for foveated rendering on PSVR2.
  • Fixed a number of issues with the foveated rendering of particle systems on PSVR2.
  • Fixed an issue that could cause flickering on the logo and legal notices screen during boot on PSVR1 and PSVR2.

  • Fixed a PCVR input issue that prevented players from tapping on the wrist menus in Build mode.
  • Fixed a number of control issues when using a Windows Mixed Reality VR headset.

  • Introduced a performance optimisation for PC related to shader management.
  • Introduced a significant memory optimisation.
  • Introduced an optimisation for player animations.

  • Fixed a crash related to networking.
  • Fixed a rare crash related to the node hierarchy.
  • Fixed a rare crash that could occur when quitting to the save select screen.
  • Fixed a rare crash related to animation.
  • Fixed a rare crash related to metadata loading.
  • Fixed a number of rare crashes related to memory allocation.
 
10 лет игре

View: https://www.youtube.com/watch?v=HPgdHZn3hs0


и патч новый вышел.
4.46 Patch Notes

  • Fixed an issue that could cause the starting Multi-Tool to be green instead of orange.
  • Fixed a rare issue that could allow frigates to attempt to call the player when they were not in a starship.
  • Fixed an issue that caused Multi-Tools to appear too small within the UI.
  • Fixed an issue that caused the Quicksilver Synthesis Companion to be difficult to interact with.
  • Fixed a rare issue that could cause multiple “Current Mission” paths to draw on the Galaxy Map.
  • Fixed an issue that could allow players to summon the Space Anomaly in inappropriate locations.
  • Fixed a number of issues with the Multi-Tool reload animation.
  • Fixed an issue that prevented ByteBeat songs and message module messages from being correctly uploaded as part of a base.
  • A multiplayer status message is now sent when feeding a creature.
  • Upgraded the Havok implementation to 2023.
  • Support has been added for Chinese, Korean, Japanese, Russian and Ukrainian text in multiplayer chat.

  • Fixed an issue that could cause derelict freighters to be inaccessible on Mac.
  • Fixed an issue that prevented terrain manipulation from working correctly on Mac.
  • Fixed an issue affecting performance on Intel-based Macs with AMD graphics chips.
  • Fixed a number of issues related to texture streaming on Mac.

  • Introduced a significant visual improvement to particle rendering on Nintendo Switch.
  • Introduced a number of signification visual improvements and performance optimisations for FSR2 on Switch.
  • Fixed a number of visual issues when taking screenshots in Photo Mode on Switch.

  • Fixed a number of issues with foveated rendering of terrain edits on PSVR2.
  • Improved the latency of eye tracking for foveated rendering on PSVR2.
  • Fixed a number of issues with the foveated rendering of particle systems on PSVR2.
  • Fixed an issue that could cause flickering on the logo and legal notices screen during boot on PSVR1 and PSVR2.

  • Fixed a PCVR input issue that prevented players from tapping on the wrist menus in Build mode.
  • Fixed a number of control issues when using a Windows Mixed Reality VR headset.

  • Introduced a performance optimisation for PC related to shader management.
  • Introduced a significant memory optimisation.
  • Introduced an optimisation for player animations.

  • Fixed a crash related to networking.
  • Fixed a rare crash related to the node hierarchy.
  • Fixed a rare crash that could occur when quitting to the save select screen.
  • Fixed a rare crash related to animation.
  • Fixed a rare crash related to metadata loading.
  • Fixed a number of rare crashes related to memory allocation.
Да пусть уже финальное издание выпустят и успокоятся)) Все уже их простили за старт)
 
Омега апдейт:

 
Вот это стоящая обнова
 
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Реакции: dimm
Я все жду когда закончат, чтобы поиграть в финишную версию уже)
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Новый апдейт Aquarius:

 
Отберите у него клавиатуру уже, человек не знает когда остановиться)
 
Новый апдейт Aquarius:


Отберите у него клавиатуру уже, человек не знает когда остановиться)

Причем все апдейты бесплатные. Я вот купил игру тоже пару дней назад, как раз 60% скидка была. Конечно интересно, как игру из сырой поспешно выпущенной из-за Сони сделали реально, судя по всему, крутой продукт.
 
Причем все апдейты бесплатные. Я вот купил игру тоже пару дней назад, как раз 60% скидка была. Конечно интересно, как игру из сырой поспешно выпущенной из-за Сони сделали реально, судя по всему, крутой продукт.
А с чего это ты решил обмазаться этим?! Совсем скучно стало? Или прям не на что деньги потратить?!:rolleyes:
 
Кросс-сейвы, наконец-то:

 
На PS5 Pro игра идет в 8K@30fps:


Раскрыли потанцевал. Лучше бы в 4K@120.
 
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