Halo Infinite

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Ахренеть)) Там вообще хоть что то готово было?! У них была возможность стартануть как надо и дать Соням пинка, а они эту возможность просрали, жиденько просрали. Все эти покупки студий в последний момент конечно гуд, но как мы видим триплА игра в наше время может пилиться по пять лет с переносами. А индюшатина из пасса так себе атракшен, вон даже фанаты типо Дерпа на Соньке висят сутками. Что бы там ,кто не пиздел эксклюзивы продолжают бустить продажы консолей.
 
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Актер озвучки назвал ноябрь месяц выхода. Логично.

[I auditioned] for the video game, Halo Infinite, which was supposed to already be out, but with the pandemic and everything, and then I think they had some leadership changes, so now it's pushed to later - November of this year."
 


 
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A former 343i employee (Skybox Artist) shared some insight on Halo Infinite:

His overall feeling on Halo Infinite: "In fact, I think the finished product will still be great. The story is a big improvement, and the gameplay is much richer, though the development cycle is too long. Don't expect it to be an epoch-making masterpiece."
The company executives were overly ambitious. They wanted to make Halo Infinite a semi-open world game, so the engine needed to be changed significantly. They had to make the game and develop the engine at the same time (Due to engine defects, many workflows were not ideal, though they are now much more improved than before).
Last year's disastrous demo was because many engine features were not fully implemented at that time.
For a variety of reasons, the game content compared to the original idea has been cut (same for multiplayer). "This has led to some things I've made over the years that no one will probably ever see."
The team at 343 (especially the low-level employees) works very hard, and many of them have experienced working overtime until the early hours of the morning in the past few years. (Crunch confirmed :(
Now he works at Certain Affinity, still doing some HI outsourcing work, and he feels good to be out of 343's baggage.
 
С 3:10 чутка, вроде в сентябре релиз:

  • Halo Infinite will open the show with a new glimpse of the Campaign in order to show its graphical improvements over last year + Multiplayer Showcase (which will be the real focus of its presentation);
  • Its graphical improvement will be big compared to last year, but probably won't be enough to elevate it to the "best looking game ever" as some people expect it to be (very subjective comment mostly based on the fact tha colt dosn't like the old/new art style, which personally I LOVE compared to the H4/H5 one instead);
  • Halo Infinite Multiplayer will have a new mode similar to an hybrid of Battle Royale + Battlefield Conquest + Halo BTB all at the same time, with the biggest and most dense combat of the series;
  • Halo Infinite will release on September 2021;
  • An Halo Infinite Multiplayer "Demo" (or Public Beta more likely) will be released for everyone at the end of the show!
 
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