Спеки http://nintendoeverything.com/index.php/90312/wii-u-console-specs/ почему то не могу картинку запостить
Нинтендо опять может быть первой по продажам. Ибо щас народ по 600 баков за приставки просто так платить не будет (пусть там хоть 32 ядерный проц будет). Цена и игр побольше - залог успеха. Спеки на английском: И вот более "реальная" инфа Спойлер: Wii U Specs Main Application Processor PowerPC architecture. Three cores (fully coherent). 3MB aggregate L2 Cache size. core 0: 512 KB core 1: 2048 KB core 2: 512 KB Write gatherer per core. Locked (L1d) cache DMA per core. Main Memory Up to 3GB of main memory (CAT-DEVs only). Note: retail machine will have half devkit memory Please note that the quantity of memory available from the Cafe SDK and Operating System may vary. Graphics and Video Modern unified shader architecture. 32MB high-bandwidth eDRAM, supports 720p 4x MSAA or 1080p rendering in a single pass. HDMI and component video outputs. Features Unified shader architecture executes vertex, geometry, and pixel shaders Multi-sample anti-aliasing (2, 4, or 8 samples per pixel) Read from multi-sample surfaces in the shader 128-bit floating point HDR texture filtering High resolution texture support (up to 8192 x 8192) Indexed cube map arrays 8 render targets Independent blend modes per render target Pixel coverage sample masking Hierarchical Z/stencil buffer Early Z test and Fast Z Clear Lossless Z & stencil compression 2x/4x/8x/16x high quality adaptive anisotropic filtering modes sRGB filtering (gamma/degamma) Tessellation unit Stream out support Compute shader support GX2 is a 3D graphics API for the Nintendo Wii U system (also known as Cafe). The API is designed to be as efficient as GX(1) from the Nintendo GameCube and Wii systems. Current features are modeled after OpenGL and the AMD r7xx series of graphics processors. Wii U's graphics processor is referred to as GPU7. Sound and Audio Dedicated 120MHz audio DSP. Support for 6 channel discrete uncompressed audio (via HDMI). 2 channel audio for the Cafe DRC controller. Monaural audio for the Cafe Remote controller. Networking 802.11 b/g/n Wifi. Peripherals 2 x USB 2.0 host controllers x 2 ports each. SDCard Slot. Built-in Storage 512MB SLC NAND for System. 8GB MLC NAND for Applications. Host PC Bridge Dedicated Cafe-to-host PC bridge hardware. Allows File System emulation by host PC. Provides interface for debugger and logging to host PC.
Да вии первая по продажам, но как мы видели любые попытки сделать мэчюр и кор проекты заканчивались неудачей.
Чего то слабовато будет время работы Процик на боксвский похож, да и вообще все железо похоже на боксовское, только мощнее