Resident Evil: Revelations

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Famitsu - 37/40 (10/10/9/8)
 
А что ожидал? o_O
 
Я хотел сказать, что не обращаю внимание на оценки.
 
А почему теперь перестал? :)
 
40 из 40 для Винд Вейкера не оправдали моих надежд, а 40 из 40 для Скайвард Сворда - добили :)
 
Но здесь же не 40 из 40 :dejection:
 
Почему уже? Wind Waker давно вышел :) И вполне себе 40 заслуживает, а ТР вполне заслуженно столько не получил :)
 
Почему уже? Wind Waker давно вышел :)
Один раз это случайность, а два - закономерность :)
И вполне себе 40 заслуживает
А по мне так не заслуживает.
ТР вполне заслуженно столько не получил
К ней притензий нет, может даже много поставили.


Кстати, Резик 5 получил 38 из 40.
Я не играл, но много ли довольных было? :)
 
Я доволен - значит справедливо :dread:
 
Я доволен - значит справедливо
Ну значит всё прекрасно :)

Nintendo Power - Resident Evil: Revelations review summary
Resident Evil: Revelations - 9.0 out of 10
- The cruise ship in the Mediterranean "proves to be the most discomforting since the original RE mansion"
- "The game made me jump with embarrassing regularity while playing in a bright lit office"
- Big focus on exploration and scrounging for items and health
- Main focus is the ship with side plots that require you to play as different characters
- These side plots move much faster (more action) than the main story on the ship
- Game runs in episodes much like a TV series
- "couple of neat plot twists"
- "The big conspiracy at the center of the game never quite managed to hook me"
- No surprise appearances (Jill and Chris are the only old characters to return)
- About 10 hours to complete
- Raid Mode is more focused and more compelling multi player than Mercenaries 3D
- Raid Mode has more "staying power than Mercenaries"
- Same control scheme as Mercenaries
- Use your thumb on the touch screen to activate some fingerprint locks
- StreetPass enables you to receive special rewards for use in both multi and single player modes
- Genesis Bioscanner is a "nifty addition to the RE formula, and something we hope to see expanded upon in the future"
- Production values are great. CGI cinematics and soundtrack are great. "Hard pressed to think of even a Wii game that seems to have as many resources poured into it"
- Underwater is not "nearly as frustrating as it is in most games"

Ending statement:
"If Revelations isn't the best reason to own a Nintendo 3DS right now, it's pretty darn close. The game is a showcase for what the handheld is capable of and a potent reminder of why Resident Evil remains one of the medium's most celebrated franchises."
 
Интервью
 
Game Informer review details
Всё хорошо, и анимация,и детализированное окружение, и крутые катсцены. Управление удобное и без костыля, новая механика уклонений от атак. Сюжет лучше, чем в 4 и 5 части. Кастом оружия есть. Патронов мало, юзайте нож. Мечта для любителей игр на выживание :)

Resident Evil: Revelations - 9 out of 10

- Delivers a console-caliber Resident Evil experience on a handheld
- Rich animations, detailed environments and solid cutscenes make this a visual stunner
- Some of the best music in the series, and disturbing monster noises help get you into the game
- Controls just as smoothly as its console predecessors, and the slick new dodge mechanic makes it even better
- A perfect blend of action and survival are driven home by a gripping episodic narrative that will have you struggling to put down your 3DS
- A story that puts the last two main series entries to shame

"Since its inception in 1996, the Resident Evil series has gradually mutated from the eerie, slow-paced horror into a guns-blazing, explosion-riddled blockbuster. Resident Evil Revelations, the newest worthwhile title for 3DS, improves the fantastic gameplay established by recent entries while rekindling the dread and survival from the earlier games. Jill and Chris' latest ordeal is the most satisfying Resident Evil experience we've played in years.

What about the circle pad? Personally, I didn't experience one moment in the game that left me wanting for an extra circle pad.

The D-Pad is used to switch between all your items, a simple but useful addition when cornered by a pack of zombies. My favorite addition is the dodge ability. One well timed flick of the circle pad lets you evade enemy attacks. Out maneuvering monsters is priceless in a game where choosing your battles is both crucial and fun. Revelations also incorporates deep weapon customization in the vein of Call of Duty. Want a shotgun with augmented power, a wider spread, and gigantic clip size? No problem. Considering how precious ammo can be, tailoring weapons to your specific play style is a dream come true for survival horror fans."

Так же завидую московским обладателям европейских 3дс. Они смогут купить игру уже 27 января в Гейм Парке ТЦ Европейский.
 
Все теперь точно 3дс беру.Нормальный Резик и еще в 3д:)nice
 
Все теперь точно 3дс беру.Нормальный Резик и еще в 3д:)nice
Я бы на твоем месте подождал выхода игры, если ты по ревью судишь, и посмотрел оценки более авторитетных изданий. Edge и Games TM, к примеру, поставили по 6 баллов.
 
Оценки фуфло, на них ориентироваться особо не стоит :)
 
По идее демка должна быть на следующей неделе, иначе опять опаздают :)
 
Resident Evil: Revelations - EDGE review details
Красиво, аукается Ре5, ориентирована на казуальные пострелушки, страха и чувства беспомощности нет.

EDGE score - 6 out of 10

- Consistently high production values. Sets a new visual standard for 3DS Stellar character models and animation

- Takes most of its cues from 'Resident Evil 5's gung-ho gameplay'

- 'There's variety to the levels, but they're a mishmash of beauty and blandness'

- 'Scanning enemies [with the genesis device] while they're alive adds a nail-biting-time-attack layer, forcing you to find some distance and monitor your health while learning more about the lumbering freaks.'

- Enemies described as braindead, with no sense of spatial awareness. The first person shooting option emphasises their erratic behaviour.

- Jill Valentine's level, the cruise ship, is described as the best portion of the game, hitting ' a fine loop of exploratory memory tests and corridor shooting...it's a shame this solid, engrossing loop is broken by an episodic structure and the design team's commitment to a fractured narrative. Bizarrely, the third act gives introduces a comic-relief double act...if the game gave itself over entirely to the survivalist thrills of Queen Zenobia, discarding the more trigger happy scenarios offered up by the ensemble cast, Revelations would be a more coherent, singular, and dynamic experience.'

- Plot described as convoluted and heavy-handed. 'It's a far more standalone affair than the numbered entries in the series and , sadly, far less gripping for it.' NPC comrades are 'largely redundant and distract from the sense of isolation with their cringe-worthy chatter.'

- 'Revelations picks up the ball and runs even farther towards the casual-shooter goal.' The addition of the side-step has 'removed one of its most pivotal suspense devices: your sense of helplessness.'

- 'The co-op Raid mode is, ironically, better suited to a lone player, recycling singleplayer environs that are by their very nature tailored for one, with their countless corridors and assorted cramped spaces. There's none of RE0's co-op puzzling here, besides the need to do some heavy door lifting. It feels like a missed opportunity.'
 
Короче, все завтра качаем демку :)
 
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