Witcher 3: Wild Hunt

  • Автор темы Автор темы dimm
  • Дата начала Дата начала
Я че-то игру так и не прошел, поиграл часа полтора, потом летом завис по вечерам в КС, а после работа и т.д., на прошлой неделе даже Season Pass купил. Надо бы поиграть до выхода Fallout 4 чтоли.

как ты умудряешься работать,играя по 20 часов в сутки?:)
 
Первые 2 скрина нового ДЛЦ - Blood and Wine
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Яренько :)
 
Вышел патч 1.12.
Его размер 18Gb(!) на PS4 и 1.1GB в Стиме =)
Hearts of Stone
• Fixes issue whereby achievement titled Wild Rose Dethorned could not be completed.
• Fixes interaction on pickaxe in quest titled Enchanting: Quality Has Its Price.
• Fixes issue (in majority of contexts) whereby not all diagrams could be collected in quest titled From Ofier's Distant Shores.
• Fixes rare issue whereby some players were prevented from spreading smoke throughout all rooms in crypt during quest titled Dead Man's Party.
• Fixes issue whereby book merchant named Marcus T.K. Hodgson failed to appear in market square in Novigrad.
• Fixes rare issue whereby some Knights of the Flaming Rose in quest titled Open Sesame! in Hearts of Stone expansion could not be killed.
• Introduces a number of improvements to general game performance.
• Fixes issue whereby treasure hunt titled The Drakenborg Redemption remained in Journal despite completion of all objectives.
• Fixes issue whereby swapping of enchanted gear within Inventory granted permanent bonuses to statistics.
• Fixes issue whereby treasure hunt titled The Royal Air Force remained in Journal despite completion of all objectives.
• Fixes issue whereby players could not eavesdrop on guards during quest titled Witcher Seasonings in Hearts of Stone expansion.
• Fixes issue whereby some players could not talk to Shani at certain juncture of quest titled Dead Man's Party in Hearts of Stone expansion.
• Introduces a series of minor difficulty balance tweaks at all difficulty levels in Hearts of Stone expansion.
• Fixes rare issue whereby inebriation effect would persist on screen after quest titled Dead Man's Party in Hearts of Stone expansion.
• Fixes issue whereby phase titled Enchanting: Start-up Costs would remain in Journal after Enchanter was paid relevant amount.
• Fixes incorrect Stamina bonus granted for Caparison of Lament in New Game + mode.
• Fixes incorrect mesh appearing on Viper School swords in New Game + mode.

DLC
• Fixes previously unlootable container within Kaer Morhen watchtower during quest titled Scavenger Hunt: Wolf School Gear.
• Fixes rare issue whereby a doll could not be picked up in quest titled Where the Cat and Wolf Play.
• Fixes specific user's issue with werewolf in quest titled Contract: Skellige's Most Wanted.

Gameplay
• Fixes issue whereby some toxic gas clouds failed to poison or deal damage to player character.
• Fixes issue whereby scabbard meshes were missing from witchers other than Geralt.
• Fixes rare issue whereby attacks performed near friendly NPCs resulted in unintended regeneration of Stamina.
• Fixes exploit involving Alchemy skill titled Tissue Transmutation.
• Fixes issue whereby quickslots could disappear if game difficulty level was changed during combat.
• Fixes exploit involving Superior White Raffard's Decoction and skill named Delayed Recovery.
• Fixes rare issue whereby skill named Flood of Anger incorrectly enabled Signs Tree and enhanced Sign Intensity permanently.
• Introduces fix whereby special bonus granted by Superior Blizzard will take effect only when slow-motion is triggered.
• Fixes a number of issues affecting potion called Chort decoction.
• Fixes rare issue whereby some mini-bosses could become immortal under certain circumstances.
• Fixes misleading message displayed when players attempted to cast Signs in combat, while enveloped by a cloud resulting from the detonation of a Dimeritium Bomb.

GUI
• Fixes issue whereby items in merchants' stores could not be compared to currently equipped items.
• Fixes exploit whereby some items (runes, glyphs) could be upgraded infinitely.
• Introduces UI enhancement whereby herb name is now displayed above available interaction.
• Fixes issue whereby keys/controls (mouse and keyboard) were not unbound from current setting when attempted.
• Fixes issue whereby Toggle HUD button would not always work correctly during set scenes.
• Introduces enhancement whereby ingredients required for a pinned formula and in possession of a merchant are now highlighted in said merchant's Shop screen.
• Improves quest tracking by enabling tracking of objectives across different game regions.
• Fixes issue whereby Witcher Medallion and statistics bar could disappear if game difficulty level was changed during combat.
• Introduces enhancement on PC systems whereby weapon and armor repair kits can now be applied via drag and drop.
• Fixes issue on PC systems whereby toggling HUD did not work correctly on QWERTZ and AZERTY keyboard configurations.

Living World
• Fixes issue whereby treasure hunt titled Shortcut would not complete correctly.
• Fixes issue whereby destroyed monster nests would respawn after a time.
• Fixes rare issue whereby Shop screen would not open correctly for traveling merchants.
• Fixes issue whereby NPCs failed to return to abandoned settlement named Ruined Inn.

Quests
• Fixes issue whereby some human foes could have empty Vitality bars and thus could not be killed.
• Fixes rare issue whereby some players could not talk to Fergus during quest titled Master Armorers.
• Fixes rare issue whereby a monster disappeared incorrectly during quest titled Contract: Phantom of the Trade Route.
• Restores notice regarding quest titled Races: Crow's Perch to notice board at said ingame location.
• Fixes premature display of objective involving placement of a book on a pedestal in quest titled The Witchers' Forge.
• Fixes rare issue whereby relevant reward was not granted for completion of Contract: The Creature from the Oxenfurt Forest.
• Fixes issue whereby encounter with caged wyvern near Oxenfurt was inactive.
• Fixes a number of rare issues with blacksmith in Mulbrydale in quest titled Person in Distress.
• Fixes issue whereby quest titled Novigrad, Closed City II would incorrectly be tagged as failed if completed prior to installation of patch 1.10.
• Introduces balance improvement whereby prices of goods throughout Skellige drop by 10% after Geralt kills the giant and agrees to take all the credit for it in quest titled The Lord of Undvik.
• Fixes issue whereby quests titled The Nobleman Statuette and The Soldier Statuette were incorrectly and prematurely deactivated and could not be completed.
• Fixes incorrect map-pin in treasure hunt titled Freya Be Praised!
• Fixes rarely occurring technical glitch whereby older patch fixes failed to work correctly.
• Fixes rare issue whereby players could not talk to Hattori after completing quest titled Of Swords and Dumplings.
• Fixes rare issue whereby Nidas would fail to appear in Novigrad during quest titled Black Pearl.
• Fixes issue whereby treasure hunt titled Temerian Valuables would not complete correctly.
• Fixes rare issue whereby quest titled Get Junior would remain active in Journal after game was completed.
• Fixes issues whereby some Character glossary entries were displayed incorrectly in game.
• Fixes issue whereby quest titled Free Spirit could not be completed.

Visual
• Fixes appearance on screen of unwanted visual artifacts after Geralt was teleported to new locations.
• Improves transitions between distinct scenes and gameplay sequences.

Code
• Fixes issue whereby launching The Witcher 3 on systems running the Windows OS discarded sRGB settings in users' ICC profiles.

Other
• Fixes rare issue whereby NPC animations would playback at reduced speed after quest titled On Thin Ice.
• Fixes issue whereby quest titled Faithful Friend would incorrectly remain tagged as failed after quest titled Something Ends, Something Begins was completed.
 
Ничего себе нынче патчи пошли :).
 
Ничего себе нынче патчи пошли :).
1.1 гига размер патча (в стиме так). Почему на PS4 18, не пойму =) Возможно криворучье проггеров сказывается - на PC он применяет только дельты изменений, на консоли тащит с собой все предыдущие патчи и просто целиком все перезаписывает.
 
на PS4 нет таких патчноутс, там от силы четыре строки написано что фиксит.Вчера скачался даже не понял что качает пока играл Diablo 3 и залез почитать что там написали.
По моему на конзоли залили все старые патчи в одном месте наверное и експанжен готов к активации если вдруг ключ купиш.
 
1.1 гига размер патча (в стиме так). Почему на PS4 18, не пойму =) Возможно криворучье проггеров сказывается - на PC он применяет только дельты изменений, на консоли тащит с собой все предыдущие патчи и просто целиком все перезаписывает.
Скорее всего с дополнениями вместе патчик =). Фз зачем, конешна.
 
18 ГБ - это суммарный размер всех патчей игры, а непосредственно 1.12 весит порядка 2- 2,5 ГБ. Точно такая же система применяется и в Drive Club, пишется полный вес всех выходивших до этого патчей, отчего цифра и выглядит пугающей, хотя на самом деле просто происходит докачка до конечного значения и всё.
 
Вышел патч 1.12.
Его размер 18Gb(!) на PS4 и 1.1GB в Стиме =)
чувствуется что где то кому то чего то не доложили))) 16,9 гб отборного обновления как всегда мимо бояр)))
 
"Обложка" аддона
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  • +1
Реакции: Moog
CD PROJEKT RED, creator of The Witcher games series, announces the release of new screenshots from the upcoming expansion to The Witcher 3: Wild Hunt – Blood and Wine.

“I can already tell you Blood and Wine is a fascinating story, with every sort of twist and turn you’d expect from our writers,” said Marcin Momot, Senior Social Media and Community Coordinator, CD PROJEKT RED.
“Toussaint, the new realm we’re creating for the expansion, is unlike anything you’ve seen in Wild Hunt – carefree and colorful, but your gut never stops telling you that there’s some real dark stuff happening underneath all that,” Momot adds. “We’ll be revealing more information in May, however, to sweeten the wait, here are some fresh screenshots from the expansion!”
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DF считает, что графон в "Крове-вине" стал еще зачетней:
 
Правда, не сказали где :confused: Особых отличий не вижу, если честно.
 
Игре уже год, а патчи до сих пор размером на страницу:
Patch V. 1.20
Improvements
  • Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent cards missing from player's base-game collection and information on where to find them, thus facilitating completion of achievement titled Collect 'Em All. Tome in question can be obtained either from gwent playing scholar in Prologue or from merchant near St. Gregory's Bridge in Gildorf district of Novigrad.
  • Adds option to display herb names above available interactions.
  • Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too easy to defeat due to level difference, upscaling will render them a challenge. Change will not affect experience point gain, loot, or quest rewards. Option can be enabled or disabled at any time, even during combat (however, Vitality/Essence of foes is then fully restored).
  • Adds option in Options/Gameplay to disable automatic drawing and sheathing of sword.
  • Increases incidence of, and thus chances of finding, several monster-based ingredients required for crafting high level alchemy formulae.
  • Improves Player Statistics panel, adding maneuverable Geralt model. Improves visuals in panel for better readability.
  • Adds new functionality to books and scrolls. When first collected, they can be read immediately using single button without need of navigating to Inventory panel. All found but not yet read books and scrolls are stored in Quest Items and Other categories. Once read, books and scrolls can be sold as their content is saved in Books section of Glossary.
  • Improves overall visuals in Character Development panel.
  • Improves Inventory whereby items are divided into additional subcategories within their grids: weapons and armor; oils, potions and bombs; quest items and others; food and equestrian gear; crafting and alchemy. Additionally, introduces redesign of tooltips enabling their resizing with single button. Also, item comparison is easier than ever given addition of summary of changes in stats.
  • Improves Inventory navigation when using gamepad. Slots are divided into sections and right stick can be used to jump between them.
  • Improves Crafting panel in merchant shops. Adds option to purchase missing diagram components directly from Crafting panel when talking to merchant, as well as clearer descriptions and option to resize item descriptions.
  • Introduces redesign of Repair panel in merchant shops. Adds single button enabling players to repair all equipped items.
  • Improves Remove Upgrade panel in merchant shops.
  • Improves Quick Access Menu whereby it can be accessed in one of two modes, with action either paused or slowed depending on button used.
  • Adds functionality whereby crossbow bolts can be switched via Quick Access Menu rather than being equipped from Inventory.
  • Adds counter for bombs and crossbow bolts to Quick Access Menu.
  • Improves region maps by adding pin filtering, more intuitive quest tracking, and a region overview for faster navigation.
  • Adds three new custom pins allowing players to mark areas for future reference.
  • Improves Adrenaline Bar which better displays number of stored Adrenaline Points and their status.
  • Improves display and behavior of Buffs, displayed in more intuitive manner showing time left, strength percentage, stacks, charges, or permanence where applicable. Buff icons now blink for approx. 10 seconds before expiration. For improved visibility, names and exact expiration times for all effects are only visible when Quick Access menu is active.
  • Changes icons for decoctions, rendering them recognizable at first glance.
  • Changes icons for oils, rendering them recognizable at first glance.
  • Changes gwent card icons in shops, rendering factions recognizable at first glance.
  • Changes icons for mutagens.
  • Adds feature whereby equipment exceeding player character level can be previewed on character.
  • Improves sorting in Journal whereby active quest tab is always open and tracked quest is at top of quest list.
  • Improves quest item visuals so that Hearts of Stone and Blood and Wine quest items are now tagged with blue and red exclamation points, respectively.
-Gwent-
  • Quest titled Collect 'Em All is now marked as failed if player does not succeed in collecting Milva, Vampire Bruxa and Dandelion gwent cards during gwent tournament in quest titled A Matter of Life and Death.

-Visual-
  • Fixes PC-specific issue whereby there was no change in appearance between Nvidia Hairworks 3-day beard (stage 2) and full beard (stage 4).
  • Fixes issue whereby Geralt's clothing was not properly restored after sex scenes.
  • Fixes visual issue whereby guards holding torches would have inverse kinematics when animated.
  • Fixes PS4-specific visual issue whereby texture of water puddles would not fade properly.

-Gameplay-
  • Updates description of Superior Blizzard potion. Potion now slows time for a short period whenever an enemy is slain. Additionally, during this period actions do not deplete Stamina if 3 Adrenaline Points are available.
  • Fixes issue whereby indicator for Oil charges would appear incorrectly in New Game Plus mode.
  • Fixes issue whereby Flood of Anger skill could endlessly increase Sign intensity.
  • Fixes issue whereby Ciri could be missing her scabbard in certain situations.
  • Fixes issues whereby damage from Northern Wind bombs could be calculated incorrectly.
  • Fixes issue whereby pool of experience points would invert to negative value when player reached level 70 cap or used Potion of Clearance.
  • Fixes PC platform-specific issue whereby only the 'E' key would open Stash chest despite user manually changing relevant key binding
 
Первые 10 минут из финального сюжетного дополнения.

 
Я конечно наверное подтормажываю...НО, не могу понять что делать.
Сизън пасс, ето доступ только к етим два аддона, если непонятно что дальше а вдруг и третий, надо покупрать отдельно или как ?
Сколько их будет под конец ?Да и вообше что делать o_O ситуация у меня как в фоллауте 4-ом.
1.Ждать GOTY/Ultimate на ондом дисочке ...
2.Сизън пасс+непонятно что потом.
3.Покупать избранные аддоны, как я сделал в Dragon Age Inq. а некоторых скипать.В ведьмаке особо не скипнеш, так как они все хорошы.

Разница в том что фоллаута е не купил и жду GOTY а ведьмак 3-ий на дисочке уже пройден.Может продать и тоже ждать GOTY/Ultimate?
 
Я конечно наверное подтормажываю...НО, не могу понять что делать.
Сизън пасс, ето доступ только к етим два аддона, если непонятно что дальше а вдруг и третий, надо покупрать отдельно или как ?
Сколько их будет под конец ?Да и вообше что делать o_O ситуация у меня как в фоллауте 4-ом.
1.Ждать GOTY/Ultimate на ондом дисочке ...
2.Сизън пасс+непонятно что потом.
3.Покупать избранные аддоны, как я сделал в Dragon Age Inq. а некоторых скипать.В ведьмаке особо не скипнеш, так как они все хорошы.

Разница в том что фоллаута е не купил и жду GOTY а ведьмак 3-ий на дисочке уже пройден.Может продать и тоже ждать GOTY/Ultimate?
А что проскакивала инфа о других допах?
 
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