Ой как у мариобоев попу-то припекает =))). Бомбануло.Из того же номера Фамитсу:
Плеать, ну как же им доверять таперича?
Смотрите видео ниже, чтобы узнать, как установить наш сайт в качестве веб-приложения на домашнем экране.
Примечание: Эта возможность может быть недоступна в некоторых браузерах.
Ой как у мариобоев попу-то припекает =))). Бомбануло.Из того же номера Фамитсу:
Плеать, ну как же им доверять таперича?
Ну любят они портатив, любят. Шо тут поделаешь =)Demon's Souls 29/40,
Metroid Prime: 33/40,
Metroid other M: 35/40,
Nintendogs: 40/40
Прямо как в Ордере или MGS4, только со здоровенным миром и сюжетом =)-to play this enormous world and story you need time and effort
-the cutscene is too long so sometimes it feels like watching a movie
-the explanation for the world is good but too much cutscenes
-the tempo of dialogue is slow
-lack of explanations for game systems
9 / An intricate and involved story, tough difficulty that will give you a solid challenge, and a system with high usability make this a wonderfully old-school RPG in the best sense of the term. The massive open world is crammed with countless stories, and giving them all their due takes time and hard work. The Dolls that you can pilot offer dynamic control, transformations and a rich variety of customization; enough to send any robo-head into a tizzy. There’s so much to do that it can be overwhelming at times, but it also feels very substantial.
9 / Adventuring seamlessly across the vast, liberating world is a lot of fun, and the massive native creatures also provide plenty of thrills. The skip travel function that allows you to move around by touching the map is really convenient, and adventuring remains stress free. There is also a wealth of elements relating to combat and tactics and, while a little complicated, the unique systems are good fun, such as the “Soul Voices” that activate under certain conditions. There’s plenty of other stuff to enjoy as well, including arts, skills and Dolls, providing a wealth of tactics and customization.
8 / A massive title perfectly suited to the word “epic.” The vast game world is beautiful, with vistas changing come day or night, providing an endless source of excitement. The explanation of the world is handled with care, but movies break the action up again and again, slowing down the pacing, which is a bit of a shame. The tempo of the conversations could have done with being a bit faster, too. In terms of battle, it’s great that you can really go on the offensive once you have the system down. The enemies, Dolls and attacks launched from custom parts are all very appealing too.
8 / There’s zero stress in adventuring across the open world, which can be traversed seamlessly, and there are also many elements that take advantage of the size of the map, making moving around and exploring a lot of fun. Battle has a great tempo, combining an action game with command inputs, and is very strategic too. The story is told with care, and you want to find out what happens next, but it also gives you a strong feeling of just sitting there watching movies. Furthermore, a lot of details about the game system are left unexplained, leaving me with an impression of having to blindly stumble through things myself.
Неужели им кинцо не нравится?Выжимка из Фамитсовского обзора:
Прямо как в Ордере или MGS4, только со здоровенным миром и сюжетом =)
Времени у них ни что нет, "мобилисты" сразу видно.
Прямо как в Ксенке) Длинные неспешные перетирания разговоров и куча роликов)))Выжимка из Фамитсовского обзора:
Прямо как в Ордере или MGS4, только со здоровенным миром и сюжетом =)
Деньги не будут валится из монстров, только экипировкаДетали валятся как из рога изобилия:
Don't worry, be a happy =) Это Нинтендо:Если на битву с боссом взял не те скилы и арты, битва будет тяжелой, даже для бывалых. И тут же пишется, что игра легкая, даже новички справятся на легком уровне
But don’t worry, it’s still a Nintendo game. They allow you to lower the difficulty on a boss if you lose to it several times.
КрасавчикиВот это чудища =)
Clearing quests grants access to more party members.
After clearing a certain quest, you’re able to freely re-customize your avatar. You can even change genders, perfect for moody people who think “I don’t want to look like an old man again today.”
We left NLA and walked from one end of the continent to the other, and there really were no load times. I was surprised that the game didn’t run choppily due to the disc seeks.
However, there are three points where there are some small loading: when you go in and out of the BLADE Home, use skip travel, or view cutscenes.
And since this preview version is disc-only, the textures and character assets would sometimes take several seconds to load in when we’d drive around with the Doll at high speeds, or immediately after those load points. I’m interested in seeing to what extent the ‘load time reduction data packs’/digital version can reduce this delay.
Rock faces and lakes are usually impassable boundaries in games, but if you try hard enough you can continue past them in this game. You can jump up some rocky platforms to scale cliffs, or stealthily swim[by sea] around tough enemies guarding the entrances to continents, which make finding paths through the world very fun.
The direct path isn’t the only path. If you try going down a path that made you think “maybe I can get there from here,” you’ll find that you will in fact be able to. This kind of accommodating map design is just what you’d expect from Nintendo and Monolith Soft.
No matter what height you jump from in this game, you won’t take any damage. You can jump all the way down from the top of the Upper Strata in the BLADE Area to the Lower Strata. And the game won’t have to stop and load at all, totally seamless!
If you don’t plan out your strategy and manage your arts and equipment, the bosses are quite difficult, even for people who are experienced with RPGs.
But don’t worry, it’s still a Nintendo game. They allow you to lower the difficulty on a boss if you lose to it several times. There’s no penalties for lowering the difficulty, so people who don’t play RPGs often can still enjoy the story.
When you defeat native creatures, they’ll drop equipment that was used by members of BLADE they defeated/killed. Drops obtained from enemies have different abilities and affixes attached to them, some even have unexpected ones! Searching for equipment with amazing abilities by killing enemies can give it a bit of a [loot-focused game] feel.
You don’t get money for buying equipment from killing monsters. You can sell the materials you get from them, but that doesn’t net you much cash. So, how do you get money on Mira? The Frontier Net, of course. It’s not just for gathering info on the planet. The person who placed the probe receives payments regularly(fixed intervals), from the citizens of NLA who pay a fee to view images and information recorded by the probes. The more Data Probes you set, the more money you make.
The moneymaking occurs in real time, so you’ll make a lot if you just leave the game there and space out!
There are tons of Doll weapons and armor as well, that you can freely customize.
Dolls turn into vehicles when dashing. The frame series don’t just differ in vehicle design, their handling and engine sounds change as well.
I played this review copy for much more than 100 hours, but there was still so much left to see in the game. There were many things we were unable to fit into this review, so we hope you play it yourself to experience all of its limitless fun!
Колоссальные размеры игры во впечатлениях от ВенчаБит:
- Primordia (the first area)
- Noctilum (the Forest of Nightglow)
- Oblivia (the Valley of Oblivion)
- Sylvalum (the Continent of White Trees)
- Cauldros (the Continent of Black Steel)
Главное, что бы опять не схитрили и не имели ввиду фискальный 2015К сожалению, дату выхода на западе так и не сообщили, только подтвердили 2015 год.