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SANTA CLARA, Calif., Sept. 20, 2022 (GLOBE NEWSWIRE) -- GTC—NVIDIA today announced NVIDIA® DLSS 3, an AI-powered performance multiplier that kicks off a new era of NVIDIA RTX™ neural rendering for games and applications.
DLSS 3 builds on the company's lead in AI-accelerated super-resolution techniques to deliver outstanding image quality and up to 4x the performance of brute-force rendering, plus the quick responsiveness that defines a comprehensive gaming experience.
The technology debuted today during the GeForce® Beyond: Special Broadcast at GTC, which also introduced GeForce RTX® 40 Series GPUs based on the new NVIDIA Ada Lovelace architecture.
"DLSS is one of our best inventions and has made real-time ray tracing possible. DLSS 3 is another quantum leap for gamers and creators," said Jensen Huang, founder and CEO of NVIDIA. "Our pioneering work in RTX neural rendering has opened a new universe of possibilities where AI plays a central role in the creation of virtual worlds."
DLSS 3 is already receiving widespread support from the gaming ecosystem, with over 35 games and applications integrating the technology.
DLSS 3: The Performance Multiplier, Powered by AI
The combination of ray tracing and AI technologies has revolutionized video games by simultaneously delivering dramatic improvements in image quality along with massive uplifts in performance — a feat unheard of before GeForce RTX.
Powered by new fourth-generation Tensor Cores and a new Optical Flow Accelerator on GeForce RTX 40 Series GPUs, DLSS 3 is the latest iteration of the company's critically acclaimed Deep Learning Super Sampling technology and introduces a new capability called Optical Multi Frame Generation.
Optical Multi Frame Generation generates entirely new frames, rather than just pixels, delivering astounding performance boosts. The new Optical Flow Accelerator incorporated into the NVIDIA Ada Lovelace architecture analyzes two sequential in-game images and calculates motion vector data for objects and elements that appear in the frame, but are not modeled by traditional game engine motion vectors. This dramatically reduces visual anomalies when AI renders elements such as particles, reflections, shadows and lighting.
Pairs of super-resolution frames from the game, along with both engine and optical flow motion vectors, are then fed into a convolutional neural network that analyzes the data and automatically generates an additional frame for each game-rendered frame — a first for real-time game rendering. Combining the DLSS-generated frames with the DLSS super-resolution frames enables DLSS 3 to reconstruct seven-eighths of the displayed pixels with AI, boosting frame rates by up to 4x compared to without DLSS.
Because DLSS Frame Generation executes as a post-process on the GPU, it can boost frame rates even when the game is bottlenecked by the CPU. For CPU-limited games, such as those that are physics heavy or involve large worlds, DLSS 3 allows the GeForce RTX 40 Series GPUs to render the game at up to twice the frame rate that the CPU is able to compute the game.
DLSS 3 integrations also incorporate NVIDIA Reflex, which synchronizes the GPU and CPU, ensuring optimum responsiveness and low system latency.
Game Developers Embrace DLSS 3, Over 35 Games, Applications Coming Soon
The revolutionary power of DLSS 3 is a boon for game developers who want to express their artistic vision. The technology is coming to the world's most popular game engines, such as Unity and Unreal Engine.
А чо это ты в доллариях щетаешь, для тебя будет вот так:Полноценная 4080 с 16 Гб от 1200 бачей... т.е. нормальный Asus TUF будет стоить 1500. А урезанная 4080 с 12 Гб от 900 бачей это вообще что? Это должна была быть 4070. И не от 900 баксов, а от 500. Короче, удачных продаж![]()
Ну это ещё более лучших удачных продажА чо это ты в доллариях щетаешь, для тебя будет вот так:
RTX 4080 (16GB) 1.469,00 €
RTX 4080 (12GB) 1.099,00 €
"Аставайтесь на 3080, она исче больно хараша"During the Q&A session, Jensen Huang was asked about GPU prices. His response was very telling.
"Moore's Law is dead. […] A 12-inch wafer is a lot more expensive today. The idea that the chip is going to go down in price is a story of the past," said Nvidia CEO Jensen Huang.
Huang instead focused on price points, pointing to the large performance increases Nvidia is said to offer with RTX 40-series cards. This was in the context of the previous generation, comparing a card like the RTX 3090 Ti and the increase that a card like the RTX 4090 can offer over it. That largely ignores that the previous generation is, well, the previous generation, though.
"The 3080 was, and still is, great value, and it will continue to live on," an Nvidia spokesperson said in another briefing, nothing that it was far from dead.
Results
Causes
- No single brand to target as "bad cable" makers
- Weak soldier joint not likely the root cause
- Over time the built quality of cables will lead to copper exposure and higher resistance due to oxidation (Nickel Coating wear)
- Could not recreate single pin melting as posted online
- With x4 (12v) pins cut/removed (leaving only 2) the cable still function as normal
- Hard strain/pull on properly inserted connector showed no bad results.
- Feel comfortable using this new cable just ensure proper seating.
Monologue on Reporting
- Foreign object debris inside cable caused by improper manufacturing (Melting showing where there shouldn't be any electrical connection)
- Heat generate though Parallel High Resistance Conductive Path.
- Improper Insertion by user (4+mm of improper insertion) and at an angle. Hard to do.
- Testing takes time and it's difficult to come into the discussion late because peers have already showed their theories without test backing and fans are easy to fire up.
- Frustrating as results going against the grain can come off to fans as company apologists.
- Responsible reporting and reasonable discourse is GN goal.
https://www.tomshardware.com/news/gpu-market-nosedives-sales-lowest-in-a-decadeShipments of integrated and discrete graphics processing units dropped to a 10-year low in the third quarter as PC OEMs reduced procurements of CPUs, and gamers lowered their purchases of existing graphics cards while waiting for next-generation products. In contrast, miners ceased to buy graphics boards due to changes that happened to Ethereum. In general, sales of standalone graphics cards for desktops hit a multi-year low.
Since Intel is the largest producer of CPUs, it is also the largest supplier of PC graphics processors. The company increased its domination and commanded 72% of the PC GPU market in Q3 2022 as shipments of its GPUs rose by 4.7%. By contrast, Nvidia's share dropped to 16% as it lost 19.7% of sales, whereas AMD's share collapsed to 12% as its GPU shipments fell 47.6% sequentially.
Interestingly, sales of standalone graphics cards for desktops (including the best graphics cards for gaming) decreased to 6.89 million, or by 33.5% quarter-over-quarter, the lowest quarterly result in years.
Первые тесты RX 7900 XT\XTX. С такими конкурентами ждать скидок на RTX 4080\4090 придётся долго.
Без лучей.
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С лучами.
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Что за растер?Ну так она дешевле чем 4080, а в растере быстрее. Норм, на 4080 сбросят цены, как и на будущие карты типа 4080Ti и 4070.
Это без лучей.Что за растер?