What is Genei Ibunroku #FE? It's Nintendo and Atlus’s new collaboration using Intelligent System’s Fire Emblem series and Atlus’s RPG expertise. This originally stemmed from Yamagami Hitoshi’s idea of a modern version of Fire Emblem where a Pegasus Knight flying down on Shibuya 109, initially known as Shin Megami Tensei x Fire Emblem. The game eventually morphed into what it is today, an Atlus x Fire Emblem collaboration with beautiful artwork by
toi8, animated cutscenes by the animation studios,
Studio Anima and Studio 4°C, image songs by
avex group, and SMT inspired RPG gameplay by
Atlus. The Fire Emblem characters, known in game as Mirage, are primarily from Marth’s first game,
Fire Emblem: Ankoku Ryu to Hikari no Tsurugi, and the recent
Fire Emblem Awakening, redesigned in a demonlike fashion to fit the game aesthetic. Although it is no longer Shin Megami Tensei x Fire Emblem, there are still a lot of Shin Megami Tensei elements and cameos in the game such as spells, demon names, and call backs to Shin Megami Tensei games and spinoffs. The team and scenario writer behind this game are the same as the ones behind Devil Survivor, Shin Megami Tensei IV, Shin Megami Tensei III Nocturne, Radiant Historia, and more! Despite the positive and colorful aesthetic, you can expect great gameplay and very dark themes as evident by the lyrics in many of the songs and the team’s track record!
The game is stated for a western release in 2016 done by Treehouse and published by Nintendo. Although it is CERO B, the Western Release MAY be M based on the E3 Direct. Please read through the entire OT before posting. We want to minimize the amount of wrong information and misconceptions that may have been made prior to the game’s release.
I wish I did not have to make a warning section, but I will for the sake of the OT. It is not SMT x FE anymore, now it is Atlus x Fire Emblem. The topic title was to help people notice and understand which game this is. This thread is not a place to complain about the idol aesthetic of the game or censorship or how embarrassing it is. It is not a place to whine about why this isn’t what they expected from Shin Megami Tensei x Fire Emblem. This is not a place to whine about how much you think this game is bad and won’t sell. This is not a place to say waifu or act as if this game is waifu game whatever that means. This is to avoid getting the thread off topic or locked and ruining discussion for the other members who want to enjoy and discuss the game.
Keep this thread on track, this is your first and only warning and we would like to keep discussion and impressions as objective as possible for those who are interested or looking forward to the game.
Other than that please be courteous. Thank you very much for understanding.
All impressions is open, from the music, to the gameplay system, to the characters. Please try to be objective so that we can give an accurate representation of what the game is like for those anticipating the Western release.
Spoiler rules are the standard ones, gameplay mechanics are open to discuss but things such as plot twist and character deaths MUST be spoiler tagged. Be considerate to those playing or looking forward to the game.
Idolasphere イドラスフィア
A portmanteau of the latin word idola and sphere. It is the realm that the
Mirage, both enemy and allied, reside in parallel to our world. The Idolasphere is where the Dungeons in Genei Ibunroku #FE will be taking place. Each Dungeon in this realm has its own theme based on its parallels to the real world. When in the
Idolasphere, enemies are marked by a symbol encounter.
Performa パフォーマ
A fictional form of energy in Genei Ibunroku #FE that grows or weakens based upon a person’s self expression and creativity. In order to bolster one’s
Performa, one would take part in the performing arts: singing, dancing, acting, drawing, anything that pushes an individual’s expressive freedom. In Genei Ibunroku #FE, Performa is the energy that attracts Mirages, both good and evil. Enemy Mirage prey and feed off of human Performa in the real world.
Mirage ミラージュ
They are the reincarnation of the heroes and villains of the Fire Emblem series. They currently reside within the Idolasphere and their appearances have changed as a result!
Mirage thrive off of human
Performa. Humans with a high affinity for
Performa are able to be
Mirage Masters and partner with allied Mirage from the idolasphere by sharing their
Performa with them.
Fortuna Entertainment is recruiting
Mirage Masters in order to fight off the enemy
Mirage threat. But is there another group standing in the way, enemy
Mirage Masters? Enemy Mirage are like Demons and Shadows from the Shin Megami Tensei and Persona series. They live to drain humans of
Performa and their ultimate goal is to possess and invade our world. Below you can see some of the enemy
Mirage that appear before our protagonists in Genei Ibunroku #FE.
Inverse, Fire Emblem Awakening
Gangrel, Fire Emblem Awakening
Ronkuu, Fire Emblem Awakening
Abel, Fire Emblem Ankoku Ryu to Hikari no Tsurugi
Geriba, Fire Emblem Awakening
Exceli, Fire Emblem Awakening
Carnage Form カルネージフォーム
Normally
Mirage Masters in the
Idolasphere fight in their Idol Form outfits, but their abilities extend past that.
Carnage Form is a status that
Mirage Masters can take on by using their
Performa and merging with their
Mirage. A
Mirage Master’s appearance changes drastically, taking attributes from their
Mirage Partner while their
Mirage transforms into a weapon and tools for their master to use in combat. Mirage Masters can improve their
Mirage and Carnage affinity in the Bloom Palace through
Carnage Unity. In the Characters section, you can see each Mirage Master’s current
Carnage Form.
Costumes
Outside of your
Carnage Form, you also have plenty of costumes to choose from for when you are in battle. You can buy new costumes and accessories at Anzu Store Tokyo and through sidestories. Costumes can also be obtain through DLC. Swimsuits are OPTIONAL, they’re in the game but they aren’t necessary or required. Other costumes used in performances and in battle in this game are wide in variety so you’ll find a costume you like. Please don’t fuss about this one detail.
Battle バトル
The game is a turn based RPG where you control 3 party members with your respective Mirage to fight and defeat enemy Mirage! Each battle takes place in the Idolasphere inside an Arena 闘技場, similar to a grand stage when performing Lives and shows. The gameplay is very similar to other Atlus games and takes cues from both Fire Emblem and Atlus other games. There are 4 different weapon elements (
Sword 剣, Lance 槍, Axe 斧, and Bow 弓), 6 different magic elements (
Agi 火炎, Bufu 氷結, Zio 電撃, Zan 衝撃, Divine 霊性, Flesh/Body 肉体),
recovery 回復 skills such as Diarama, and
support 補助 skills such as Rakukaja from the Shin Megami Tensei series appear in this game. Critical Hits also return from the Fire Emblem series. You can also obtain items for use from the conbini, Hee Haw Mart and after Battle. Like in Atlus RPGs and Fire Emblem, you want to be exploiting weaknesses for maximum damage and minimum consequences most of the time.
Neutral -
Resist 耐
Weak 弱
Null 無
Absorb 吸
Repel 反
Alongside your bread and butter Atlus RPG Battle System, you have a set of Extra Skills unique to this game as well. Your skills and attacks cost EP, expression points, and SP, special points, so mind your meter when it is your turn. During battle party members and your mirage may talk to you during battle.
Extra Skills
Session Assault セッション攻撃
When you exploit an enemy’s weaknesses, your party will able to able to use their
Session Assault, a follow up attack. You get a
Session Combo Meter during battle to show how many weakness chains you build up. You can add more through learning the necessary session skill. The more chains you make, the stronger the session assaults. These
Session Assaults also have a nice touch where whenever your Mirage Master does their Session Assault, their personal signature appears to show off the Entertainment Industry motif.
Special Performance スペシャルパフォーマンス
An extra skill that your Mirage can perform by spending SP. It like an ultimate move, a last effort attack that takes advantage of the bond that a Mirage and Mirage Master share. This attack can ignore resistances as well as create
Session Assault links that follow up after your
Special Performance. Effects vary between character and skill but you can be sure that this is a very strong move. Be wary of your SP count when using this. A nice touch that the developers of the game put in is that whenever your Mirage does their
Special Performance, your Mirage Master’s signature can be seen during the move to show off the bond between Mirage and Master and how heavily tied in the Entertainment Industry motif is.
Ad-Lib Performance アドリブパフォーマンス
A type of Extra Skill that happens on occasion when you select a command in the battle menu. When using a skill like Assault Type or Diarama, there is a possibility that your party member perform an
Ad-Lib Performance, an enhanced version of the command that you chose. Some of these attacks are based off of commercials and jobs that your Mirage Masters do at Fortuna Entertainment. Above is Tsubasa's outfit when she does a gravure CM for the popular soft drink, Amrita Orange. There are different costumes and types of Ad-Lib Performance, not just a swimsuit. Their effects vary so explore all the possibilities you have!
Duo Arts デュオアーツ
A powerful extra skill that occurs during
Session Assaults. These attacks are done between two party members that have a special relationship with each other, thus have a specific criteria to use it. Once the criteria is met, during a session assault you will see an icon telling you to press L next to two of your members. When you press the button during the Session Assault, the pair will perform a
Duo Art and attack together to do major damage.
Duo Arts can be done through the sidestories in the Topic section and they show off the special relationship that the members of Fortuna Entertainment share with one another. These attacks take the form of scenarios between both characters depending on the kind of relationship both characters share.
Bloom Palace ブルームパラス
Info Trailer
A different realm within the Idolasphere, governed by the overseer,
Tiki. Tiki and the
Bloom Palace acts as a base of support similar to the Cathedral of Shadows and Velvet Room in Atlus other games. This is one of your bases to improve your skills and Mirage affinity. You will be going here often. Here you can fuse materials and use Performa to upgrade your affinity. There are three main things you can do here,
Carnage Unity, Radiant Unity, and Class Change.
Carnage Unity カルネージ・ユニティ
Here you are able to go and fuse materials to create a weapon with higher Coordinate Power for your Mirage. You new weapons can give new skills and alter your stats as well as your resistances and weaknesses so choose accordingly.