Orbis, we were told today, is based on the AMD’s A10 APU series. An APU (Accelerated Processing Unit) is a combined CPU and GPU.
PS4′s APU was described today as a “derivative” of existing A10 hardware. The hardware is “based on A10 system and base platform”.
The “ultimate goal” for the hardware, we were told, is for it to be able to run 1080p60 games in 3D with “no problem,” to create a machine that’s powerful enough for “today and tomorrow’s market”.
The dev kits have “either 8Gb or 16Gb of RAM. Deduce from that what you will.”
The hardware is not being made in Japan, it was said.
When asked if PS4 will have an optical drive, specifically Blu-ray, our source responded: “Of course it has.” We’ve been told the hard drive will be 256Gb “as standard,” but it’s not clear if it’ll be a normal HDD or a solid state drive.
We were told that Sony’s aim with Orbis is to avoid problems involved in launching PS3 by creating something “very affordable” but that “isn’t a slouch”.
The machine has WiFi and Ethernet connectivity and HDMI out. Our source said the was “no difference” between PlayStation 3 and Orbis input/output.
The UI, however, has been revamped. It was said today that players will now be able to press the PS button mid-game and travel “anywhere” on the system. An example given was buying DLC from the PS Store mid-game then seamlessly returning to play.
“They’re trying to make it as fluid as possible,” our source said.