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- Fujimoto actually sat down and played through the PlayStation version of Dragon Quest VII with Yuji Hori, the creator of the Dragon Quest series
- Hori noticed that the game was difficult with its various problem solving aspects and puzzles
- When they made the original version, the idea was to make a “riddle solving adventure” game
- Hori pointed out the change of era during their recent play
- Fujimoto: “Solving some of the puzzles felt very exhilarating at times. Whenever you got stuck in the game, the frustration would build up.”
- With that in mind, they’ve decided to add features such as the stone shard radars
- Overall tempo improved and smoother gameplay
- From the starting point of Estard Island to the number of puzzles and overall difficulty, they’ve revised many things for the upcoming 3DS version
- First fight will be introduced earlier so players can enjoy their adventure while participating in heated battles from start to end
- Originally took around an hour until the first fight
- Leveling pace increased to match other Dragon Quests
- The addition of the visual encounters was meant for that purpose, allowing players to have the choice to fight whenever they want
- The team wants to make it easier to play rather than easier overall
- Better tempo stems from allowing players to have more decision making instead of forcing them to fight or solve puzzles
- Tough enemies will still be tough
- Useful spells including Evac will be available at earlier levels in the game
- Evac: escape from a dungeon
- Exclusive costumes added that visually correspond to each class
- Prior to that, the characters always looked the same regardless of any class changing
- Dragon Quest has been known for having an in game menu window, rather than screen
- For Dragon Quest VII on 3DS, they’ve made it an even better experience to provide smoother game play
- Camera work improved
- Players have two different angles to play from
- Can adjust this at any time
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dracula_x, надеюсь, S-E сделают выводы и не будут больше клепать MMO
да уж точно. фэны ясно дали понять,что им интересноdracula_x, надеюсь, S-E сделают выводы и не будут больше клепать MMO
Это не продажи. Это сколько копий отгрузили в магазины.