Dragon Quest VII: Warriors of Eden (3DS)

  • Автор темы Автор темы vova
  • Дата начала Дата начала
Japanese Dragon Quest VII 3DS launch trailer
 
- Fujimoto actually sat down and played through the PlayStation version of Dragon Quest VII with Yuji Hori, the creator of the Dragon Quest series
- Hori noticed that the game was difficult with its various problem solving aspects and puzzles
- When they made the original version, the idea was to make a “riddle solving adventure” game
- Hori pointed out the change of era during their recent play
- Fujimoto: “Solving some of the puzzles felt very exhilarating at times. Whenever you got stuck in the game, the frustration would build up.”
- With that in mind, they’ve decided to add features such as the stone shard radars
- Overall tempo improved and smoother gameplay
- From the starting point of Estard Island to the number of puzzles and overall difficulty, they’ve revised many things for the upcoming 3DS version
- First fight will be introduced earlier so players can enjoy their adventure while participating in heated battles from start to end
- Originally took around an hour until the first fight
- Leveling pace increased to match other Dragon Quests
- The addition of the visual encounters was meant for that purpose, allowing players to have the choice to fight whenever they want
- The team wants to make it easier to play rather than easier overall
- Better tempo stems from allowing players to have more decision making instead of forcing them to fight or solve puzzles
- Tough enemies will still be tough
- Useful spells including Evac will be available at earlier levels in the game
- Evac: escape from a dungeon
- Exclusive costumes added that visually correspond to each class
- Prior to that, the characters always looked the same regardless of any class changing
- Dragon Quest has been known for having an in game menu window, rather than screen
- For Dragon Quest VII on 3DS, they’ve made it an even better experience to provide smoother game play
- Camera work improved
- Players have two different angles to play from
- Can adjust this at any time
 
dracula_x, надеюсь, S-E сделают выводы и не будут больше клепать MMO
 
dracula_x, акуеть!! действительно 100 манов за 2 дня!!! за римейк!! невероятно!!
dracula_x, надеюсь, S-E сделают выводы и не будут больше клепать MMO
да уж точно. фэны ясно дали понять,что им интересно
 
Это не продажи. Это сколько копий отгрузили в магазины.
 
Это не продажи. Это сколько копий отгрузили в магазины.

Отгрузки обычно близки к ожидаемым цифрам продаж. Вряд ли та или иная торговая сеть будет заказывать много копий игры, не будь уверена в спросе (а там есть индикаторы, как предзаказы те же, и т.д.)
 
Случались ситуации - не раз и не два - когда удавалось распродать меньше половины первой отгруженной партии. Так что не нужно дезинформировать. Скорее всего, да, игра продастся в районе миллиона. Но пока это не факт, а всего-навсего предположение.
 
Завтра узнаем, сколько продано за первую неделю :)
 
 
  • +1
Реакции: vova

Похожие темы

Назад
Сверху