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Hell yeah! Все таки не фейк)!2016, PC/PS4/XB1, Miyazaki Directing!
OMG Bloodborne 3 !!!
Когда 2 был ??? Я его упустил, боже мой![]()
+ L3 jump option YES
+ Toggle-escape NO
+ Omnidirectional attacking YES
+ No access to inventory/stats menus, only settings menu
+ No humanity bar
+ DS1-style freethrowing of knives and firebombs back, can throw firebomb at your feet to catch roll-backstabbers
+ Knife tracks really tightly and flies fast, tracks strafers but not runners, you MUST react to knives in pvp to dodge them, can hit dogs running around with knives
+ Backstabs are instant, but you must be directly behind enemy, window is extremely narrow, no stabbing from the sides/45-degree angle
+ Poise-break seemed similar to DS1, but enemies had extreme hyper-armor (my note: this contradicts Fextralife's impression that all the enemies stagger easily, maybe a change in the version of the game played?)
+ DS1-style movement, "DS3 feels like an awesome DS1 DLC"
+ DS1-style stamina, running/sprinting cheap, battle actions very costly
+ DS1-style parrying, but you can only parry with small shields (buckler, target, small leather shield, NOT kite shield, other medium shields, etc)
+ DS1-style "instant" estus healing, chugging allowed
+ Kicking is improved, you can guard break and riposte off kicks
+ Jumping R2 can now also be activated while sprinting, while locked or unlocked, character does not stop to do the weapon animation
+ All weapon combos are strung together very smoothly, R1 L1 R1 is faster than R1 R1 R1
+ Weapon Arts is a combination of DS2's power stance and Bloodborne's charge attack systems, never required to use, forgot about it often, will benefit PVP more than PVE
+ Northern Warrior class's starting axe weapon art is a ground pound that stuns enemies
+ Bandit axe weapon art lights hands on fire and does a damage buff
+ Resting at a bonfire did not replenish weapon arts, but dying did
+ Weapon arts change based on stance, for example with shield/sword, if you L2 with shield out you will parry or do the shield's art (depends on shield), but if you two-hand the sword you will do the sword's art
+ Holding R2 does charge attack like Bloodborne
+ DS3 enemy AI is more consistent than in earlier games, DS3 enemy will punish you more for being aggressive
+ DS3 enemy pathfinding is extremely accurate, enemies will sprint around obstacles and find you if you try to cheese them
ну понятно, ведь не экз сони, да и Миядзаки делает.Тоха недоволен Dark Souls 3, говорит сплошь копипаста Бладборна).
http://alogvinov.com/2015/08/dark-souls-3-hamstvo-v-chistom-vide/
Нормально, мне бладборн покатил, плюс бладборн со щитами - это интересно.Тоха недоволен Dark Souls 3, говорит сплошь копипаста Бладборна).
http://alogvinov.com/2015/08/dark-souls-3-hamstvo-v-chistom-vide/
Точняк, после такого игра для него уже не будет тянуть на 10 из 10).ну понятно, ведь не экз сони, да и Миядзаки делает.