– Character rendering a big step up from Three Houses
– Improved environments
– Some edge smoothing is used, which was lacking in Three Houses
– Fire Emblem Engage resolution when docked is just below 1080p
– Usually around 972p or so
– Three Houses used more dynamic resolution that tends to drop much lower
– Portable mode resolution slightly below native 720p
– Visible macro blocking and compression artifacts with pre-rendered videos
– User interface has a more uniform design compared to Three Houses and has a shared aesthetic across all situations
– Fire Emblem Engage frame rate targets 30 FPS
– Game has a more stable frame rate compared to Three Houses
– Occasional frame rate spikes appearing from time to time
– Noticeable frame rate hiccup happens during the transition point between the map and battle scenes
– Loading times faster than Three Houses