PS3 Скриншоты и видео из PS3 игр

Тема в разделе "PlayStation 5", создана пользователем VaaN, 14 ноя 2006.

  1. VaaN

    VaaN Stella Maris

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  2. VaaN

    VaaN Stella Maris

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  3. rts2000

    rts2000 Well-Known Member

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    F-1 не изменилась, как была прекрасна, так и осталась.
     
    Paninaro нравится это.
  4. VaaN

    VaaN Stella Maris

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  5. God of War

    God of War Well-Known Member

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    лучшая часть Colin McRae Rally это четвёртая,это гениальный шедевр!
    2005 и остальные, сосут шишку:)
     
  6. rts2000

    rts2000 Well-Known Member

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    А за переделами Японии Railfun появиться (будет локализована)?
    Скриншоты интересные. Особенно этот приглянулся.
    http://image1.play-asia.com/640/PA.77628.003.jpg
     
  7. Bahamut2k

    Bahamut2k shpongled

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    Как то слишком уж половина скринов Railfun на фотки похожи. А другая половина на совмещение графики и фоток.
     
  8. VIKING

    VIKING Well-Known Member

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    Bahamut,
    Это хорошо или плохо?
     
  9. Bahamut2k

    Bahamut2k shpongled

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    Ещё не решил.
     
  10. mr_ND

    mr_ND Президент Галактики

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    Так это и есть фотки и видео, совмещенные с графикой. Трейн симуляторы так и делают. В рейлфане куча отснятого HD видео, на него накладываются всякие менюшки-индикаторы, плюс что-то полигональное типа вращающихся ручек-переключателе в кабине.

    Выглядит, кстати, прикольно. Не фанат трейн-симуляторов, но с удовольствием провел бы "HD экскрсию" по дорогам японии :)
     
  11. gera

    gera КИСА

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    [​IMG]
    [​IMG]
    [​IMG]
    Here are some of the details that Hayashi divulged during the interview:

    As this post's title says, the game is currently at 35%, and Hayashi says that they're at the point where they "can run through all the stages back to back in the game."
    They've improved the usability of the projectile weapons and now, you can also use the bow and arrow while jumping in the air
    On the Rachel-Ryu drama: Having Rachel as a playable character is something that the fans have looked forward to but Hayashi says that Ryu Hayabusa will still be the "super-ninja." Hayashi also says that "Rachel is a supporting character... she's not going to replace him as a main character."
    Ninja Dog Mode will still be in the game.
    While Team Ninja is pushing to make the most out of the PS3 graphics-wise, they have decided that it will only support 720p because that is the optimal resolution to get the best graphics in the game.
    Team Ninja is using the multi-mapping technique to render the visuals. (Basically, this just means more realistic graphics for us; from clothing texture to the veins and eyeballs and whatnots. Visual realism thanks to multi-mapping.)
    Rachel will also don multiple weapons and she'll be able to level them up like Ryu's.
    Multiplayer support: Hayashi doesn't confirm this but he says not to rule out the possibility because there IS a Team Ninja group that's currently "exploring" multiplayer ideas. (*crosses fingers*)
    On Rachel's "explicit femininity" - never underestimate a woman's hairstyle and earrings. More than being visual treats, Rachel's earrings will also be able to give her different special abilities. (Much like Ryu's armlets.) Also, Team Ninja is making sure that every move Rachel makes will show that she is a woman.
    1UP: Since you worked on Ninja Gaiden and Ninja Gaiden Black on Xbox, now that you've had some time to familiarize yourself with the Cell processor and its multiple pipelines and the stuff you've got to work with, do you see any advantages in bringing this to the PS3? Does it help with enemy AI, or graphics processing, or anything specific?

    YH: One important thing about the PS3 is the seven SPUs in addition to the main processor, and using those is what allows you to get the best graphic quality. So we have an entire section of programmers which is assigned to figure out how to get those SPUs working on graphics to the fullest. Now we're actually at the point where day-to-day you can see the graphic quality improve before your eyes, so to speak. So if you look at the screenshots we have for you today -- if you look at those compared to what we put out at TGS, there's a big difference in terms of the textures and the atmosphere. You can see the steps we've made since then.
    1UP: Now with the graphics, is it true that you're redoing every last texture for the game?
    YH: You know, I talked about this a lot at TGS, but the new stuff we're adding -- Rachel as a playable character, the new weapons -- are all for the existing fans so they'll have something new to relate to as a reason to play this game. But we also know that there are a lot of people out there who haven't played the game, so the graphics is something we can use to catch the eye of those people. So I can assure you that when Sigma comes out it will be the best looking action game on the market. And yes, all the textures will be completely redone.

    1UP: Are there any changes to Ryu Hayabusa himself that we haven't talked about?

    YH: When working on the Xbox, we tried to make Hayabusa look his best by using the tried and true methods of making the textures look as good as they possibly could without using a lot of fancy programming techniques. But now since we have the PS3 hardware, what we've done is instead of relying only on textures, we're using a technique called 'multi-mapping,' where every surface you see, whether it's the texture of the clothing or the skin or the veins or eyeballs -- all of those have this realistic mapping technique. I think if you look at the close-ups of the screenshots we released at TGS you'll see how things have evolved. But it's definitely a more three-dimensional quality in terms of how the model is set up. If the model in Ninja Gaiden on Xbox was like an oil painting, now the character models are more like sculptures.

    The artist who's working on the Hayabusa model, is studying human anatomy very closely, to understand skeletal structures and muscle structure. So the amount of sheer information you're going to see when you see the character model in terms of how the skeleton is set up and how the muscles are arranged is totally different due to what we're able to do with this hardware. If you pointed to a person and asked the artist "What is the name of this muscle?" he could tell you.

    1UP: So will every character in the game benefit from this attention to detail?

    YH: Yeah, every character will.

    1UP: On the technical side of things, what's the highest resolution Ninja Gaiden Sigma will support and why?

    YH: Well, this game is going to support 720p, and that is because we have determined that this is optimal resolution to get the best quality images out of the PS3. There are companies out there that are developing games at 1080p, and the problem is that they're really pushing the limits of the hardware at that resolution, and I think that if you examine it objectively you will see that in order to get the best balance of performance and image quality then 720p is your only choice. I think that the companies that are making a big deal out of making games at 1080p are either underestimating their ability to get their games to run well at that resolution, or they're basically just using that as an advertising gimmick. I'm confident that if you want to make the best-looking game you can on PS3, then 720p is your only choice.



    http://www.1up.com/do/previewPage?pager.offset=1&cId=3156377


    http://ps3.qj.net/Ninja-Gaiden-Sigma-is-35-complete/pg/49/aid/79172
     
  12. VaaN

    VaaN Stella Maris

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  13. REALALBEDO

    REALALBEDO New Member

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  14. Paninaro

    Paninaro Дон-Кихот Словоблудчский

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    У героини в игре Heavenly Sword внешность харизматична. Один из немногих случаев, когда воссоздаваемый образ главной героини, привлекателен не из-за выпяченных форм, а скорее излучает гармонию красоты. Надеюсь, игра сюжетно и по gameplay-ю не пойдёт в разрез образу главной героини, который предстаёт во всей красе и на обложке игры, и виден из рекламных роликов.
     
  15. REALALBEDO

    REALALBEDO New Member

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  16. REALALBEDO

    REALALBEDO New Member

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  17. Gravemaker

    Gravemaker Хозяин синего дракона

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    меня графика потрясла
     
  18. Sputnik

    Sputnik Well-Known Member

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    Просто красота!!!
     
  19. gera

    gera КИСА

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    First Ever Shots of SEGA Rally PS3
    http://ps3.ign.com/articles/755/755534p1.html
    While these screens might not be actual in-race footage, they show off SEGA Rally's in-game engine splendidly, being "indicative"
    [​IMG]
    +2 В копилку ПС3 :)
     
  20. VaaN

    VaaN Stella Maris

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