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Церни тут наговорил Вайерду по поводу готовящейся консоли
https://www.wired.com/story/exclusive-sony-next-gen-console/
Статейка так себе, но уже даёт чуть представление о том, чего ждать
https://www.wired.com/story/exclusive-sony-next-gen-console/
Статейка так себе, но уже даёт чуть представление о том, чего ждать
- Mark Cerny is once again the Lead System Architect.
- 8 core AMD 7nm Zen 2 based on third generation Ryzen.
- Ray-tracing support with custom AMD Navi GPU.
- Custom AMD unit for 3D Audio, also aided by ray-tracing, a big upgrade. Hot on the heels of Sony having acquired near-industry-standard AudioKinetic.
- Extremely fast high-end custom SSD storage faster than any solution currently available for PC:
Spider-Man load times on PS4 Pro: 15 seconds → 0.8 seconds on next-gen PlayStation. That's ~19x faster!
Huge practical game changer opening up for new design opportunities. - Technically supports 8K but Cerny demoed Spider-Man load speed improvements on a 4K screen (I would only take this as confirmation of HDMI 2.1).
- New Virtual Reality platform strongly hinted at but also supports current PSVR (meaning millions of VR users 'day one').
- Death Stranding might be a cross-gen title (speculation in article based on Cerny reply).
- Physical Media.
- Backwards Compatible with at least PS4.
- Devkit is with developers and they recently accelerated its deployment.
- Four years in development so far.
- 2020.
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