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Ни разу не ГОВ. Да и тот уже сменил сеттинг .Вот, чё за ахи, убей не пойму. Ведь есть это убожество, не более, как жалкое подобие уже замшелого третьего ГОВ в япнянском антураже.
Ааа, ну да, тут же божественной сакурой пахнет. Тоды ой.
We plan to release an update that includes improvements to strategic approaches and addresses several bugs. Please read on for details.
Target Platforms
PlayStation 4, Xbox One, PC
Release Timing
- April 23rd, 2019 10:00 JST
- April 23rd, 2019 03:00 CEST
- April 22nd, 2019 18:00 PDT
Release Notes
Improvements to Strategic Approaches
- Adjusted the efficiency and Spirit Emblem cost of the following to encourage usage and diversity of approach:
- Prosthetic Tools: "Lazulite Sacred Flame," "Loaded Axe" series, "Sparking Axe," "Lazulite Axe"
- Combat Arts: "Ashina Cross," "Dragon Flash," "One Mind," "Floating Passage," "Spiral Cloud Passage," "Mortal Draw," "Empowered Mortal Draw"
- Items: "Spiritfall" series
- Reduced the Posture damage dealt by the first hit of the Combat Arts "Senpou Leaping Kicks" and "High Monk" as it was causing more damage than intended in certain cases. Posture damage dealt in the latter-half of the combo has been increased.
- Increased the Poison build-up dealt by the Prosthetic Tool "Sabimaru" against enemies that were intended to be weak against it.
- Increased the drop rate of "Divine Confetti" for Fencers in Ashina Castle.
- Adjusted loading screen tips and tutorial text, as well as adding new text.
Other Fixes
- Slightly reduced Posture and Vitality of Blazing Bull in order to improve game pacing and balance time in combat.
- Lowered the price of information sold by Anayama the Peddler.
- The Chained Ogre inside Ashina Castle is now Red Eyed.
- Fixed a bug where "Gokan's Sugar" and "Gokan's Spiritfall" were not mitigating player Posture damage taken while guarding or deflecting enemy attacks.
- Fixed a bug where system crashes could cause save data to become corrupted on PC.
- Fixed a bug where certain enemies would sometimes stop attacking the player.
- Fixed a bug where certain actions could not be performed after reconfiguring the controls.
- Fixed certain bugs that were allowing the player to access unexpected areas, which could result in becoming unable to obtain items or make further progress.
- Fixed cases of certain text being displayed incorrectly.
- Improved stability.
- Improved performance.
- Other various bug fixes.
как по мне, пускай лучше старый добрый дарк рпг пилят, самурайская романтика как то не очень)Если это действительно так, то жаль, ибо игра получилась отличная.
А мне наоборот очень понравился такой перерыв . Не все ж им игры в одном сеттинге клепать, так и до конвейера недалеко). А в Секире и новую боевку зафигачили, и вертикальность уровней, ну и еще всякого по мелочи. И вроде бы по сути тоже Соулсборн получился, но сделанный по-другому. Ну а Elden Ring думаю будет намного круче.как по мне, пускай лучше старый добрый дарк рпг пилят, самурайская романтика как то не очень)
Ну зато в теме про Elden Ring запостил ссылочку .Спасибо, что без ссылки на геймаг(y)