- “best-in-class set of combat mechanics”
– Can be enjoyed by new players as well as those who are more familiar
– Other similar games “hide their greatest prizes behind a skill barrier that may take dozens of hours of study and practice to surmount”, but Bayonetta 2 “simply asks that you keep pressing buttons”
– Umbran Climax mode “adds yet another layer of dazzling spectacle”
– Praise for the visuals and colors
– “There is still nothing quite like it”
– “There are stumbles along the way”, but EDGE believes the only thing wrong is how closely Bayonetta 2’s formula is similar to the first game
– This might have been more of a problem if the genre had advanced in the past 5 years, but no one “has even come close to pushing it”
– Issues with the first game have been ironed out
– Mid-cinematic QTEs and shooting mini-game between missions are gone
– Enemy weapon picks are a bonus instead of a penalty
– Pacing improved
– Cut-scenes “are a good deal snappier”
– EDGE says you could “play and replay forever” because of the different accessories, weapons, hidden battles in chapters, online co-op, and more