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http://online.wsj.com/article/SB123069467545545011.html
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How Sony inadvertently helped a competitor and lost position in the videogame market.
David Shippy, as it happens, was in charge of designing the brains of the Cell, the processing core. In "The Race for a New Game Machine," he and his co-worker Mickie Phipps tell the story of the whole effort to build the Cell. They also describe how the project went off the rails, ending up with IBM engineers creating the processing chips for two rival videogame consoles and, along the way, delivering to Sony Corp. one of its greatest business failures.

When the companies entered into their partnership in 2001, Sony, Toshiba and IBM committed themselves to spending $400 million over five years to design the Cell, not counting the millions of dollars it would take to build two production facilities for making the chip itself. IBM provided the bulk of the manpower, with the design team headquartered at its Austin, Texas, offices. Sony and Toshiba sent teams of engineers to Austin to live and work with their partners in an effort to have the Cell ready for the Playstation 3's target launch, Christmas 2005

But a funny thing happened along the way: A new "partner" entered the picture. In late 2002, Microsoft approached IBM about making the chip for Microsoft's rival game console, the (as yet unnamed) Xbox 360. In 2003, IBM's Adam Bennett showed Microsoft specs for the still-in-development Cell core. Microsoft was interested and contracted with IBM for their own chip, to be built around the core that IBM was still building with Sony.

All three of the original partners had agreed that IBM would eventually sell the Cell to other clients. But it does not seem to have occurred to Sony that IBM would sell key parts of the Cell before it was complete and to Sony's primary videogame-console competitor. The result was that Sony's R&D money was spent creating a component for Microsoft to use against it.
Mr. Shippy and Ms. Phipps detail the resulting absurdity: IBM employees hiding their work from Sony and Toshiba engineers in the cubicles next to them; the Xbox chip being tested a few floors above the Cell design teams. Mr. Shippy says that he felt "contaminated" as he sat down with the Microsoft engineers, helping them to sketch out their architectural requirements with lessons learned from his earlier work on Playstation.

The deal only got worse for Sony. Both designs were delivered on time to IBM's manufacturing division, but there was a problem with the first chip run. Microsoft had had the foresight to order backup manufacturing capacity from a third party. Sony did not and had to wait another six weeks to get their first chips. So Microsoft actually got the chip that Sony helped design before Sony did. In the end, Microsoft's Xbox 360 hit its target launch in November 2005, becoming its own success. Because of various delays, the Playstation 3 was pushed back a full year

Mr. Shippy and Ms. Phipps view the delivery of the Cell processor and the derivative Xbox chip as victories for both companies. "Both Sony and Microsoft were extremely successful at achieving their goals," they write. But this is true only in the narrowest sense. The new chips certainly set the standard for technical virtuosity. Yet the current generation of videogame console has been dominated not by Sony or Microsoft but by the Wii, Nintendo's modest machine that relies on an older, cheaper and less powerful chip. With an input device that allows players physically to interact with games, the Wii has been yet another runaway success, selling almost as many consoles as the Xbox 360 and Playstation 3 combined.

In fact, the Playstation 3 now runs a distant third in sales. (And the trend is downward: On Monday, The Wall Street Journal reported that "U.S. sales of the PS3 fell 19% last month from a year earlier, while sales doubled for the Wii console and rose 8% for the Xbox 360.") For Sony, the Cell processor was such a debacle that two weeks after the Playstation 3 finally appeared in stores, the company fired Ken Kutaragi, the head of its gaming unit, who had championed the Cell and built the Playstation line. The lesson, lost on Mr. Shippy and Ms. Phipps, is that technical supremacy divorced from sound strategic vision is no virtue. It can even end up in disaster.

Краткий смысл : Процессор хбох 360 был построен частично на деньги Сони потраченных на Целл
 
Ну типичный ход от Microsoft. Тут достаточно вспомнить SCO, который на деньги Майкрософта судился с компаниями-производителями линукс-дистрибутивов.
 
Это скорее ход от ИБМ создавая Целл ,использовать его части для разработки ЦПУ конкурента
 
Краткий смысл : Процессор хбох 360 был построен частично на деньги Сони потраченных на Целл
А процессор для первого хбокс и RSX для PS3 построены частично на деньги писишников, искренне ненавидящих приставки лютой ненавистью. :lol:
 
Ожидаю иска по защите деловой репутации от IBM.
 
So Microsoft actually got the chip that Sony helped design before Sony did. In the end, Microsoft's Xbox 360 hit its target launch in November 2005, becoming its own success. Because of various delays, the Playstation 3 was pushed back a full year
На сколько я помню главной причиной того, что выход PS3 был задержан явились какие-то проблемы Блу-Рей технологии, а не центрального процессора или ГПУ.
 
На сколько я помню главной причиной того, что выход PS3 был задержан явились какие-то проблемы Блу-Рей технологии, а не центрального процессора или ГПУ.
Лекс вне форума Добавить отзыв для Лекс Пожаловаться на это сообщение

Ну там вообще то еще были проблемы с выходом годных девятиядерных чипов.. Сначала с этим боролись, что задержало выход консоли, затем сократили количество ядер.. И тп..
 
Краткий смысл : Процессор хбох 360 был построен частично на деньги Сони потраченных на Целл
Именно на деньги Sony? Ведь Сони вложилась меньше всего (325млн) в Cell. IBM & Toshiba потратили больше средств (по 400млн), но их деньги типа не были потрачены на разработку CPU для 360?
 
Осилил весь текст. Микрософт всегда были гадами и подонками, поэтому я очень долго боролся с собою прежде чем купил бокс360 )
До сих пор кстати испытываю отвращение к надписи Microsoft на консоли, но что поделать, победил холодный расчёт...
 
Shred,

Повеселил. :)
 
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